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Season Mechanic

Mirage

Round 1 offers a space-time vortex choice for a future move or another bonus; later, mirages recur every few rounds, affect all players, and present response options.

M - Astral FlecheM - Exercise BonesM - Metal Spirit Needle

Mirage at a Glance

Opening choice

Round 1 always opens with Spacetime Vortex: 4 choices are shown from 24 candidates.

Regular roll pool

56 weighted mirages can appear by round window. When one appears, its cooldown blocks new mirages until the cooldown ends.

Rare branches

Low-weight mirages worth watching for:

  • Revisiting Xiaoyao Rounds 2-7
  • Revisiting Xiaoyao Rounds 6-8
  • Xiaoyao Divine Art Rounds 8-14
  • Revisiting Xiaoyao Rounds 15-18
Linked branches

0 linked mirages are reached through another option or fixed flow instead of the regular roll pool:

Mirage Rules

Mirage Choices

When a mirage appears, it does not necessarily show every possible choice. The number in the schedule is the number of choices offered; if the pool below is larger, that mirage offers a random subset.

Spacetime Vortex · offers 4 of 24 candidate choices
  1. Learn Mirage Techniques (Select a mirage technique card to replace its original card in the card pool) Fixed
  2. Comprehend Parallel Spacetime Laws (Gain 4 chances to refresh Immortal Fate options, which can be used at any Phase.)
  3. Persist in cultivation (Cultivation+1, Exchange Card Chance+3)
  4. Cultivate via Spacetime Distortion (Reduce Cultivation required for Phase breakthroughs by 2 for this game)
  5. Understand the principle of change (Exchange Card Chance and Exchange Card Chance storage limit +8)
  6. Stability comes first (Prioritize new Phase cards for the first 2 regular Exchanges after each breakthrough)
  7. Explore the Unknown (The first time you regular Exchange Card in each round, you will priority get the card you haven't received before)
  8. Fortify Body (Max HP+2 for each Phase breakthrough)
  9. Omen Enhancement (When obtaining card through Daoist Rhyme Omen, lose 1 Cul. to obtain an additional one. Trigger up to 2 times)
  10. Focus on the Future (When breaking through to Incarnation Phase, gain a Daoist Rhyme Aura)
  11. Accumulate Advantage (If Exchange Card Chance ≥ 10 at round start, add 1 more Exchange Card Chance)
  12. Stabilize Daoist Heart (Destiny+10, Max HP+2)
  13. Dedicate to Sect Techniques (Lose 1 Cultivation to draw 1 new Phase Sect card after each Phase breakthrough)
  14. Dedicate to Side Jobs Skills (Lose 1 Cultivation to draw 1 new Phase Side Jobs card after each Phase breakthrough, the effect will be triggered twice when breaking through to Incarnation Phase.)
  15. Value the Future (When you breakthrough to the Incarnation Phase, gain 1 selected card)
  16. Omen Proliferation (Gain 4 refreshes for Daoist Rhyme Omen)
  17. Worst-case Planning (When Destiny first drops below 30 this game, Exchange Card Chance and storage limit +10)
  18. Value Transition (The first 6 Virtuoso Phase cards exchanged this game become Level 2)
  19. Shattered Dao Trial (When you breakthrough to Immortality Phase and Incarnation Phase, trigger once each: Cultivation -4, draw 4 cards)
  20. Seek Mirror (Upon reaching Round 13: Cultivation -1, gain 1M - Mirroring Merpeople Pearl)
  21. Side Jobs Excursion (Add 6 copies of Incarnation Phase cards for every Side Job to the card pool)
  22. Divergent Insight (Takes effect from Round 6: One of the cards drawn at the beginning of each round will be upgraded to level 2)
  23. Exhaustion Comprehension, Seek Rewards (Effective from round 5: Prioritize drawing a current-Phase card when Exchange Card Chances are depleted)
  24. Continuous Comprehension, Never-Ending (Effective from round 5: If Exchange Card Chances=0, +1 Chance at round start)
Space Changes · offers 3 of 6 candidate choices
  1. Meditative Rest (Exchange Card Chance+3)
  2. Adapt Through Change (Cultivation-2, draw 2 cards)
  3. Follow Shifting Methods (Remaining Exchange Card Chances become 5)
  4. Unrestrained Freedom (Exchange Card Chance+1~6)
  5. Opportunistic Enhancement (Exchange Card Chance-3, randomly upgrade 1 level 1Regular Card)
  6. Gradual Accumulation (Gain 1 Exchange Card Chance per Level 2/3 sect-card in deck)
Specialization · offers 3 of 5 candidate choices
  1. Dedicate to Sect Techniques (Add 3 sect cards of current Phase to the card pool)
  2. Dedicate to Side Jobs Skills (Add 3 Side Jobs cards of current Phase to the card pool)
  3. Recall Sect Techniques (Cultivation-1, draw 1 Sect Card of current Phase)
  4. Recall Side Jobs Skills (Cultivation -1, draw 1 Side Jobs Card of current Phase)
  5. I Want Them All (Cultivation-2, Destiny-5, draw 1 Sect and 1 Side Jobs card of current Phase)
Recuperate · offers 3 of 7 candidate choices
  1. Meditative Recovery (Destiny+5)
  2. Meditate on Spacetime changes (Destiny-4, Exchange Card Chance+2)
  3. Intensive Meditation (Exchange Card Chance-2, Destiny+8)
  4. Body Over Destiny (Destiny-6, Max HP+2)
  5. Unbound Contemplation (Destiny+1~10)
  6. Techniques Over Destiny (Destiny-5, Cultivation-1, gain selected card of level 2)
  7. Steal Knowledge (Destiny-1, transform the first card in deck into selected card (inherits level))
Emergency Measure · offers 2 of 4 candidate choices
  1. Strengthen Techniques (Temporarily upgrade the first 2 level 1 cards in the deck at the beginning of the next battle)
  2. Preemptive Strike (Speed+4 when next battle starts)
  3. Find the Strongest Techniques (Temporarily upgrade the first level 2 card in the deck at the beginning of the next battle)
  4. Search for the Opponent's Weaknesses (Apply 2 stack(s) of Internal Jnjury to the opponent at the beginning of the next battle)
Space Spiritual Field · offers 3 of 5 candidate choices
  1. Take 1 Spirit Plant (Cultivation-1, gain 1 Level 3 Spirit Plant)
  2. Take 1 Spirit Plant (Cultivation-1, gain 1 Level 3 Spirit Plant)
  3. Take 2 Seedlings to Cultivate (Cultivation-2, gain 1 Spirit Plant and 1 Spirit Plant)
  4. Take 2 Seeds to Test Luck (Cultivation-2, gain 2 Spirit Plant)
  5. Take 1 Spirit Plant (Cultivation -1, gain 1 Level 2 Spirit Plant)
The Future Has Arrived · offers 3 of 7 candidate choices
  1. Capture Divinity Phase Spiritual Pet (Cultivation-1, gain chosen Divinity Phase Spiritual Pet)
  2. Devise New Techniques (Exchange Card Chance+15)
  3. Fortify Foundations (Max HP+20)
  4. Sense Worldly Spiritual Energy (Cultivation+6)
  5. Obtain Divinity Phase Talisman (Cultivation-1, gain chosen Divinity Phase Talisman)
  6. Learn Divinity Phase Secret Enchantment (Cultivation-1, gain chosen Divinity Phase Secret Enchantment)
  7. Practice Existing Techniques (Randomly Upgrade 4 Level 1 cards in hand/deck)
What Is Cultivation For? · offers 3 of 6 candidate choices
  1. More Cultivation Is Better (Exchange Card Chance-3, Cultivation+1)
  2. Cultivation Is for Breakthroughs (Temporarily gain 5 Cultivations, reset before next battle)
  3. Survival Over Cultivation (Cultivation-1, Max HP+1, gain 1 Resurrection Elixir)
  4. Cultivation Above All (Max HP-2, Cultivation+1)
  5. Aggressive Progress (If next battle is won, Cultivation+1)
  6. Let Go of Obsession (Cultivation-6, draw 5 cards, contain at least 2 cards of your Phase)
Qin Immortal · offers 3 of 4 candidate choices
  1. Heal with Music (If deck contains Normal Attack at the next battle's end, permanently gain 3 Max HP)
  2. Listen to Music (Max HP+2)
  3. Seek Guidance Humbly (Cultivation-1, gain 1 Level 3 Carefree Tune)
  4. Immerse in Musical Healing (If deck contains ≥2 Normal Attack at the next battle's end, permanently gain 4 Max HP)
Qiankun Altar · offers 3 of 3 candidate choices
  1. Prioritize Sect Technique Swap (If first two deck slots are same-Phase sectRegular Card, swap their levels)
  2. Learn More Sect Techniques First (Cultivation -1, gain chosen sect card)
  3. Learn More Sect Techniques First (Cultivation -1, gain chosen sect card)
Shelf of Wisdom · offers 3 of 5 candidate choices
  1. Recall Sect Techniques (Cultivation-1, Exchange Card Chance-3, select and gain 1 current-Phase sect Regular Card)
  2. Topple Bookshelf (Randomly transform all hand cards)
  3. Attempt Sect Manual Study (Cultivation-1, randomly gain 1 sect Secret Enchantment)
  4. Sleep (Gain 1 Destiny per 2 Exchange Card Chance, max 12)
  5. Practice Existing Techniques (Randomly Upgrade 1 Level 1 card in hand/deck)
Ariadne's Thread · offers 3 of 6 candidate choices
  1. Continuous Cards (Gain 1 Continuous cards)
  2. Cards about Chase (Gain 1 cards with "Chase" or "Agility" descriptions)
  3. Enhanced Cards (Gain 1 Level 2 cards from Virtuoso Phase or above)
  4. Multi-attack Cards (Gain 1 cards with ≥2 attacks)
  5. Qi Gain Cards (Gain 1 Qi Gain cards from Virtuoso Phase or above)
  6. Qi Cost Cards (Gain 1 Qi Cost cards from Virtuoso Phase or above)
Daoist Rhyme Omen · offers 3 of 3 candidate choices
  1. Observe Future Immediately (If at Incarnation Phase: Perform 1 Daoist Rhyme Omens)
  2. Seize Opportunity (If at Incarnation Phase: Destiny-5, perform 1 Daoist Rhyme Omen, and the card becomes Level 2)
  3. Wait for Better Chances (Destiny-5, add 5 Daoist Rhyme Aura to card pool)
Mirror of Copy · offers 3 of 4 candidate choices
  1. Copy Regular Techniques (If first deck slot is a Regular Card, add 4 Level 1 copies to card pool)
  2. Reverse Mirror of Copy (Remove all same-name cards of first deck slot from card pool) Fixed
  3. Enhance to Copy Regular Techniques (If first deck slot is a Regular Card, Destiny-5, add 8 Level 1 copies to card pool)
  4. Copy and Use Immediately (If first deck slot is a Regular Card, Destiny-5, Cultivation-1, gain 1 Level 1 copy)
Divination · offers 2 of 4 candidate choices
  1. Great Misfortune, Prepare Escape (If next battle is lost, Destiny Damage taken -15)
  2. Minor Fortune, Hone Techniques (If next battle is won, Exchange +4)
  3. Moderate Fortune, Stabilize Foundations (If next battle is won, permanently gain +3 Max HP)
  4. Great Fortune, Unending Vitality (If next battle is won, Destiny +10)
Pot of Xuanming · offers 3 of 4 candidate choices
  1. Strengthen Bones (Max HP+3)
  2. Activate Lung (Exchange Card Chance+3)
  3. Purge Stomach (Remove all same-name cards of the first deck slot from the card pool)
  4. Maintain Liver and Gallbladder (Add 6 chosen card to card pool)
Qiankun Derivative · offers 3 of 3 candidate choices
  1. Convert Techniques (Transform the sect card in the first slot into another same-level/Phase sect card)
  2. Convert More Techniques (Destiny-5, transform the sect cards in the first two slots into other same-level/Phase sect cards)
  3. Aid Comprehension (Cultivation-1, gain 1 chosen sect card)
Daoist Heart Regulation · offers 2 of 4 candidate choices
  1. Meditative Enlightenment (Cultivation-3, draw 3 cards)
  2. Dripping Water Pierces Stone (Gain 1 Exchange Card Chance per 4 Exchange Card Chances)
  3. Desireless Daoist Heart (Exchange Card Chance-3, Max HP+2)
  4. Reverse Cultivation for Insight (Max HP-2, Exchange Card Chance+4)
Appearance of Xuan Si · offers 3 of 5 candidate choices
  1. Trade for Bulk Manuals (Destiny-10, Exchange Card Chance+5)
  2. Trade for Manuals (Destiny -6, Exchange Card Chance+3)
  3. Trade for Cultivation (Destiny-6, Cultivation+1)
  4. Trade for Technique Insights (Destiny-10, draw 1 current-Phase cards)
  5. Beat Xuan Si and Steal Destiny (Destiny+5) Fixed
The Universe in the Painting · offers 3 of 4 candidate choices
  1. Divine Brush (Transform the first deck card into random Painter card (inherits level))
  2. Cross-Discipline Insight (Cultivation-2, gain 2 random Painter card)
  3. Ask Dao By Paint (Cultivation-1, gain 1 random Painter card)
  4. Casual Practice (Cultivation-2, gain 2 random Painter card)
Merpeople Pearls · offers 3 of 5 candidate choices
  1. Choose This (Cultivation-1, gain 1 chosen merpeople pearl card) Fixed
  2. Choose This (Cultivation-1, gain 1 chosen merpeople pearl card)
  3. Learn Techniques via Merpeople Pearl (Cultivation-1, gain 1 chosen merpeople pearl card)
  4. Learn Techniques via Merpeople Pearl (Cultivation-1, gain 1 chosen merpeople pearl card)
  5. Refine Merpeople Pearl (Destiny+10) Fixed
Dark Valley · offers 3 of 4 candidate choices
  1. Take a Talisman (Cultivation-1, Destiny-10, gain chosen Talisman)
  2. Take a Sect Manual (Cultivation-1, gain chosen sect Secret Enchantment) Fixed
  3. Take a Side Jobs Manual (Cultivation-1, gain chosen side-job Secret Enchantment) Fixed
  4. Take a Spiritual Pet (Cultivation-1, Destiny-10, gain chosen Spiritual Pet)
Cost · offers 3 of 6 candidate choices
  1. Randomly Upgrade 1 Level 1 Regular Card Fixed
  2. Randomly Upgrade 2 Level 1 Regular Card (Gain 3 stacks of Weakened at next battle start)
  3. Randomly Upgrade 2 Level 1 Regular Card (Lose 20 HP at next battle start)
  4. Randomly Upgrade 2 Level 1 Regular Card (Gain 4 stacks of Internal Injury at next battle start)
  5. Randomly Upgrade 2 Level 1 Regular Card (Gain 3 stacks of Flaw at next battle start)
  6. Randomly Upgrade 2 Level 1 Regular Card (Gain 3 stacks of Wound at next battle start)
Additional Side Job · offers 4 of 4 candidate choices
  1. Unbound Freedom (Cultivation-1, gain selected card)
  2. Unbound Freedom (Cultivation-1, gain selected card)
  3. Unbound Freedom (Cultivation-1, gain selected card)
  4. Stay True (Cultivation-1, randomly gain 1 Incarnation Phase Side Jobs cards) Fixed
Skill Specialization · offers 4 of 4 candidate choices
  1. Cultivation-1, gain selected card
  2. Cultivation-1, gain selected card
  3. Add 4 selected card to the card pool
  4. Add 4 selected card to the card pool
Stay True · offers 3 of 6 candidate choices
  1. Explore Virtuoso Phase Techniques (If reached Virtuoso Phase: Cultivation-1, draw 1 Virtuoso Phase cards)
  2. Strengthen Meditation Phase Techniques (If first deck slot is Meditation Phase Regular Card, Upgrade it)
  3. Strengthen Foundation Phase Techniques (If first deck slot is Foundation Phase Regular Card, Destiny-5, Upgrade it)
  4. Strengthen Virtuoso Phase Techniques (If first deck slot is Virtuoso PhaseRegular Card, Destiny-8, Upgrade it)
  5. Dig Foundation Phase Techniques (If reached Foundation Phase: Cultivation-2, draw 2 Foundation Phase cards)
  6. Dig Meditation Phase Techniques (Cultivation-3, draw 3 Meditation Phase cards)
Monopoly · offers 2 of 3 candidate choices
  1. Exchange for Destiny (Next sect card absorbed this round adds 4 Destiny, doubled for Level 2, tripled for Level 3)
  2. Exchange for Other Techniques (Next sect card absorbed this round adds 2 Exchange Card Chances, doubled for Level 2, tripled for Level 3)
  3. Exchange for Stability (Next sect card absorbed this round adds 2 Max HP, doubled for Level 2, tripled for Level 3)
Tripath Traveler · offers 4 of 5 candidate choices
  1. Wander Aimlessly (Exchange Card Chance+1) Fixed
  2. Travel Seriously (Exchange Card Chance+3, lose 10 HP at next battle start) Fixed
  3. Traverse the Three Continents (Exchange Card Chance+5, lose 20 HP at next battle start)
  4. Refuse, Focus on Self (Exchange Card Chance-2, gain 15 HP and Max HP at next battle start)
  5. Refuse, Prepare for Combat (Exchange Card Chance-2, temporarily Upgrade the first 2 Level 1 cards in deck at next battle start)
Revisiting Xiaoyao · offers 2 of 2 candidate choices
  1. Do as you please (Cultivation-1, gain Xiaoyao - Formless)
  2. Act as you wish (Cultivation-1, gain Xiaoyao - Seamless)
Life Shop · offers 3 of 6 candidate choices
  1. Refuse Trade, Keep Destiny (Exchange Card Chance-2, Destiny+8)
  2. Use Destiny to Stabilize (Destiny-6, Max HP+3)
  3. Use Massive Destiny to Stabilize (Destiny-12, Max HP+5)
  4. Use Destiny to Enhance Techniques (Destiny-10, randomly Upgrade 1 Level 1 card)
  5. Treasure Destiny, Use HP Instead (Max HP-3, randomly Upgrade 1 Level 1 card)
  6. Use Destiny to Learn New Techniques (Destiny-6, Exchange Card Chance+3)
Revisiting Xiaoyao · offers 2 of 2 candidate choices
  1. Do as you please (Cultivation-1, gain Xiaoyao - Breathless)
  2. Act as you wish (Cultivation-1, gain Xiaoyao - Imbalance)
Revisiting Xiaoyao · offers 2 of 2 candidate choices
  1. Do as you please (Cultivation-1, gain Xiaoyao - Irreversible)
  2. Act as you wish (Cultivation-1, gain Xiaoyao - Lawless)
Divine Brush · offers 4 of 4 candidate choices
  1. Accept This (Cultivation-1, gain chosen Cloud Spirit Sword Sect manual)
  2. Force Cultivation (Cultivation-1, Destiny-5, gain Level 2 chosen Cloud Spirit Sword Sect manual)
  3. Accept This (Cultivation-1, gain chosen Duan Xuan Sect manual)
  4. Force Cultivation (Cultivation-1, Destiny-5, gain Level 2 chosen Duan Xuan Sect manual)
True Strike · offers 2 of 3 candidate choices
  1. Quick Resolution (When using the first card in the next battle, Chase)
  2. Preemptive Suppression (The first card used in the next battle takes effect twice)
  3. Overwhelming Power (HP and Max HP+15 at the next battle start)
Grace of the Divine · offers 2 of 2 candidate choices
  1. Cultivation-1, gain 1 card with "Chase" or "Agility" (Immortality Phase or above)
  2. Cultivation-1, gain selected card, permanently add "Chase" effect to it this game
Elixir Dream · offers 3 of 5 candidate choices
  1. Until this round ends, gain 1 Destiny each time absorbing Meditation Phase card
  2. Until this round ends, gain 2 Destiny each time absorbing Foundation Phase card
  3. Until this round ends, gain 1 Exchange each time absorbing Virtuoso Phase card
  4. Until this round ends, gain 3 Destiny each time absorbing Virtuoso Phase card
  5. Until this round ends, gain 1 Exchange Card Chance each time absorbing Level 2/3 sect card
Last Stand · offers 3 of 4 candidate choices
  1. Go All Out on Techniques (Set Destiny to 1, randomly Upgrade 2 Level 2 cards)
  2. Go All Out on Limits (Set Destiny to 1, draw 3 Incarnation Phase cards)
  3. Go All Out but lose (If defeated next battle, Destiny Damage taken becomes 0)
  4. Go All Out on Comprehension (Set Destiny to 1, Exchange Card Chance+15)
Paradise · offers 2 of 4 candidate choices
  1. Learn Mirage Techniques (Cultivation-1, randomly gain 1 mirage technique. Prioritize mirage techniques learned in Spacetime Vortex)
  2. Sense Spacetime Changes (Exchange Card Chance+3)
  3. Consolidate Sect Techniques (Cultivation-1, gain chosen sect card)
  4. Consolidate Side Jobs (Cultivation-1, gain chosen side-job card)
Remnant Souls · offers 3 of 5 candidate choices
  1. Share Some Souls (Max HP-4, Destiny+20) Fixed
  2. Share Some Souls (Max HP-4, Exchange Card Chance+8) Fixed
  3. Learn Their Techniques (Exchange Card Chance+3)
  4. Prioritize Survival (Destiny+10)
  5. Share Some Souls (Max HP-5, randomly Upgrade 2 Level 1 Regular Card)
Innate Air · offers 3 of 3 candidate choices
  1. Use Qi to Enhance Basics (If first deck slot is a Regular Card and not beyond Foundation Phase, permanently add "Qi+1" to it this game)
  2. Seek More Qi (If reached Foundation Phase: Cultivation-3, gain 3 Qi-adding cards (Foundation Phase or above))
  3. Consume Qi (If reached Foundation Phase: Cultivation-3, gain 3 Qi-consuming cards (Foundation Phase or above))
Double Fifth Festival · offers 2 of 2 candidate choices
  1. Sweet Zongzi Faction (Gain 1 Level 3 chosen Sweet Zongzi card) Fixed
  2. Salty Zongzi Faction (Gain 1 Level 3 chosen Salty Zongzi card) Fixed
Mirror of Stars · offers 4 of 4 candidate choices
  1. Picking Stars (change the card in the first slot of the deck to chosen Cloud Spirit Sword Sect card)
  2. Picking Stars (change the card in the first slot of the deck to chosen Heptastar Pavilion card)
  3. Picking Stars (change the card in the first slot of the deck to chosen Five Elements Alliance card)
  4. Moving Stars (change the card in the first slot of the deck to a random card in the current phase, which may result in the Legendary of Genesis Fate or Secret Enchantment)
Yi Xian College · offers 3 of 3 candidate choices
  1. Cultivation-1, gain chosen Cloud Spirit Sword Sect card of level 2 Fixed
  2. Cultivation-1, gain chosen Heptastar Pavilion card of level 2
  3. Cultivation-1, gain chosen Five Elements Alliance card of level 2
Card Printer · offers 3 of 4 candidate choices
  1. Card Upgrade (If the first card in deck is Lv.1Regular Card, Exchange Card Chance -3 and Upgrade it)
  2. Card Split (If the first card in deck is Lv.2 / 3Regular Card, split it into 2 / 4 Lv.1 cards and lose 1 / 3 Cul.)
  3. Phase Ascension (If the first card in the deck is Lv.1Regular Cardand below your Phase, Turn it into a random card 1 Phase higher)
  4. Phase Reforging (If the first card in the deck is Lv.1Regular Card, Turn it into a random card 1 Phase lower then Upgrade it)
Toss · offers 3 of 6 candidate choices
  1. Game and Reverse(In the next battle, reverse the Act Order, that is, the one with low Cultivation and Speed act first. If the opponent also chooses to reverse, it will return to normal)
  2. Guess first (At the beginning of the battle, the one act first add 12 HP and Max Hp) Fixed
  3. Guess later (At the beginning of the battle, the one act later add 12 HP and Max Hp) Fixed
  4. Give up gaming and fight directly (At the beginning of the battle, your add 6 HP and Max Hp)
  5. Give up gaming and cultivate actively (Gain 1 Exchange Card Chance)
  6. Accumulate Strength First (For every hand card held, add 1 Speed in the next battle)
Fair Duel · offers 2 of 3 candidate choices
  1. Level Equality (At the beginning of the next battle, all cards on both sides become Level 2)
  2. Initiative Equality (At the beginning of the next battle, ignore Cultivation and Speed and randomize initiative order. The second-acting side gains 15 HP and Max HP)
  3. HP Equality (At the beginning of the next battle, set both sides' HP and Max HP to the higher value between you)
Side Jobs Specialization · offers 4 of 4 candidate choices
  1. Targeted Research (Cultivation-1, Exchange Card Chance-3 to select and gain 1 card of your initial Side Job.)
  2. Pursuit of Excellence (Max HP-3 to delete all Meditation Phase and Foundation Phase Side Job cards from the card pool)
  3. Broaden Horizons (Add 4 Immortality Phase and Incarnation Phase Side Job cards to the card pool)
  4. Deep Specialization (Randomly upgrade 1 Level 1 Side Job card in hand/deck)
Immortals Conference Hall · offers 4 of 5 candidate choices
  1. Propose to Rest (When the next round begins, all characters will gain 2 Destiny)
  2. Propose to Innovate (When the next round begins, all characters will gain 1 Exchange Card Chance and storage limit)
  3. Propose to Stabilize the Foundation (When the next round begins, all characters will gain 1 max HP)
  4. Propose to Actively Cultivate (When the next round begins, all characters will Draw 1 Card, with a maximum of 2 cards accumulated)
  5. Flip the Table (When the next round begins, all characters' proposals in this round will not take effect) Fixed
Focused Heart · offers 4 of 4 candidate choices
  1. Focus on the Sect (The next 12 times you Exchange Card in this round, you will priority get the card of your sect)
  2. Focus on Side Job (The next 5 times you Exchange Card in this round, you will priority get the card of your Side Job)
  3. Focus on Phase (The next 2 times you Exchange Card in this round, you will priority get the card of your Phase)
  4. Exploring is also of Utmost Importance (Exchange Card Chance+2)
Mystery Seals · offers 4 of 9 candidate choices
  1. Place Yellow Seal in 1st Slot (At start of your turn 1 next battle: Gain 1 layer of Guard Up)
  2. Place Yellow Seal in 2nd Slot (At start of your turn 2 next battle: Gain 1 layer of Guard Up)
  3. Place Yellow Seal in 3rd Slot (At start of your turn 3 next battle: Gain 1 layer of Guard Up)
  4. Place Blue Seal in 1st Slot (At start of your turn 1 next battle: Upgrade your next used card)
  5. Place Blue Seal in 2nd Slot (At start of your turn 2 next battle: Upgrade your next used card)
  6. Place Blue Seal in 3rd Slot (At start of your turn 3 next battle: Upgrade your next used card)
  7. Place Red Seal in 1st Slot (At start of your turn 1 next battle: Downgrade opponent’s next used card)
  8. Place Red Seal in 2nd Slot (At start of your turn 2 next battle: Downgrade opponent’s next used card)
  9. Place Red Seal in 3rd Slot (At start of your turn 3 next battle: Downgrade opponent’s next used card)
Battle of Fate · offers 4 of 4 candidate choices
  1. Use Luck for Cards (Exchange Card Chance +2. If next battle is won: +2 more Exchange Card Chance)
  2. Use Luck for Immortal Fate (Gain 1 Immortal Fate option refresh. If next battle is won: Gain +1 more refresh)
  3. Use Luck for Omen Refresh (Gain 1 Daoist Rhyme Omen refresh. If next battle is won: Gain +1 more refresh)
  4. Use Luck for Strengthen Victory (If you achieve the 1st position, you will receive an extra 10 Rank Points. Dao Mindset Score remain unaffected)
Xiaoyao Divine Art · offers 3 of 3 candidate choices
  1. Learn Xiaoyao Divine Art (Cultivation-1, gain Xiaoyao - Reproduction)
  2. Comprehend Xiaoyao moves at will (Cultivation-2, gain 2 random Xiaoyao Cards)
  3. Learn other moves (Cultivation -1, draw 1 card)
Sect Grand Competition · offers 4 of 4 candidate choices
  1. Choose Cloud Spirit Sword Sect Manual (Cultivation-1, gain chosen Cloud Spirit Sword Sect card of Level 2)
  2. Choose Heptastar Pavilion Manual (Cultivation-1, gain chosen Heptastar Pavilion card of Level 2)
  3. Choose Five Elements Alliance Manual (Cultivation-1, gain chosen Five Elements Alliance card of Level 2)
  4. Choose Duan Xuan Sect Manual (Cultivation-1, gain chosen Duan Xuan Sect card of Level 2)
Fusion Revival · offers 4 of 4 candidate choices
  1. Recall Fusion Moves (Cultivation -1, select and obtain 1 Fusion Move, add 7 extra cards to pool)
  2. Abandon Recall, Self-Enlightenment (Cultivation -2, obtain twoEnlightenment Elixir)
  3. Shift Focus to Sect Moves (Randomly transform all Sect cards in hand, retaining level and Phase)
  4. Not as Useful as Mirage Moves... (Cultivation -1, select and obtain 1 Mirage Card)
Growth Trial · offers 4 of 4 candidate choices
  1. If selected card of Level 1 is kept in hand: Upgrade it by 1 level after next battle (max 1 card)
  2. If selected card of Level 1 is kept in hand: Upgrade it by 1 level after next battle (max 1 card)
  3. If selected card of Level 1 is kept in hand: Upgrade it by 1 level after next battle (max 1 card)
  4. If selected card of Level 1 is kept in hand: Upgrade it by 1 level after next battle (max 1 card)
Side Job Card Trial · offers 2 of 6 candidate choices
  1. After next battle, if card slot 1 is Side Job card: Reduce 1 Cultivation → Obtain 1 copy of Level 1
  2. After next battle, if card slot 2 is Side Job card: Reduce 1 Cultivation → Obtain 1 copy of Level 1
  3. After next battle, if card slot 3 is Side Job card: Reduce 1 Cultivation → Obtain 1 copy of Level 1
  4. After next battle, if card slot 4 is Side Job card: Reduce 1 Cultivation → Obtain 1 copy of Level 1
  5. After next battle, if card slot 5 is Side Job card: Reduce 1 Cultivation → Obtain 1 copy of Level 1
  6. After next battle, if card slot 6 is Side Job card: Reduce 1 Cultivation → Obtain 1 copy of Level 1

Mirage Schedule

Chances are calculated from the eligible mirage weights when a mirage roll happens on that round. Cooldown is the wait after this mirage appears before the next mirage roll.

Mirage Rounds Base chance by roll round Cooldown Options Weight
Spacetime VortexStepping into the Mirage, a large amount of information from different dimensions appears before your eyes. Time is limited, you decide: 1 1: 100.0% 3 4 100
Space ChangesAs you improve your cultivation, you feel that the space around you begins to change accordingly. You decide: 2-10 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5% 3 3 100
RecuperateIn the mirage, you feel your Destiny rapidly passing by with the changes of time and space. In order to stay longer, you have to decide: 2-10 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5% 3 3 100
What for CultivationAs your cultivation continues to improve, you gradually begin to feel confused: the Heavenly Path is shattered, and even if your cultivation level is high, you cannot... 2-10 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5% 3 3 100
Musician ImmortalA melodious sound of the qin can be heard in the distance. Looking towards the direction of the qin sound, you see an old man in white, who seems to be the rumored Car... 2-11 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11: 3.7% 3 3 100
Shelf of WisdomAs you stroll through the mirage, a loft suddenly appears in front of you, which is actually the "Shelf of Wisdom" from the Immortal Relics. Surprisingly, what appeare... 2+ 2-3: 2.1%; 4: 1.2%; 5: 1.1%; 6: 1.0%; 7: 0.9%; 8: 0.8%; 9-12: 0.9%; 13: 1.1%; 14: 1.3%; 15: 1.7%; 16+: 1.8% 4 3 25
Pot of XuanmingA white jade pot appeared before your eyes, which turned out to be the Pot of Xuanming, one of the Immortal Relics. However, the water in the pot must not be drunk. Yo... 2+ 2-3: 2.1%; 4: 1.2%; 5: 1.1%; 6: 1.0%; 7: 0.9%; 8: 0.8%; 9-12: 0.9%; 13: 1.1%; 14: 1.3%; 15: 1.7%; 16+: 1.8% 3 3 25
Qiankun DerivativeYou found the original copy of the "Qiankun Derivative Diagram" in the world of the scroll, and only then did you realize that its original function was to extend your... 2+ 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 3 3 100
Daoist Heart RegulationDuring cultivation, you often find that you can't understand the techniques you want, and your fight performance is frequently blocked. You decide to adjust your direc... 2-14 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3% 2 2 100
MonopolyThe Mirage resets time to the shattering of the Heavenly Path. Witnessing cultivators lose their powers, you remain unaffected. Desperate, they offer treasures to lear... 2-12 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7% 4 2 100
Revisiting XiaoyaoHistories of the Three Continents speak of the Xiaoyao Sect—a reclusive duo of master and disciple, renowned for their unrestrained, adaptive techniques. Since the Bat... 2-7 2-3: 0.7%; 4-5: 0.4%; 6-7: 0.3% 2 2 8
Mirror of StarsThe Mirror of Stars was created by the Master in the past, which can transform all things in the world into the mirror for people to use freely. You found multiple sim... 2+ 2-3: 3.4%; 4: 2.0%; 5: 1.8%; 6: 1.6%; 7: 1.5%; 8: 1.3%; 9-10: 1.4%; 11-12: 1.5%; 13: 1.8%; 14: 2.1%; 15: 2.8%; 16: 3.0%; 17+: 2.9% 3 4 40
Card PrinterLegends say that when Immortal of YiXian first created Yi Xian Cards, there was no movable-type printing, nor aid from sages like Tianji Valley. Relying solely on his... 2+ 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 3 3 100
TossYou watch the Immortals playing chess in the Mirage, and find that they are not white first and black later, but guess whether the chess pieces in the opponent's hand... 2-12 2-3: 5.1%; 4: 3.0%; 5: 2.7%; 6: 2.4%; 7: 2.3%; 8: 2.0%; 9-10: 2.1%; 11-12: 2.2% 2 3 60
Fair Duel"I came to the Three Continents for three things: Fairness! Fairness! And [Three Continents expletive] Fairness!" A rough-looking immortal bursts into the Mirage, inte... 2-13 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4% 2 2 100
Immortals Conference HallIn ancient times, in order to maintain stability in the immortal realm, immortals built a mansion called the "Immortals Conference Hall". You walked in to observe and... 2+ 2-3: 2.1%; 4: 1.2%; 5: 1.1%; 6: 1.0%; 7: 0.9%; 8: 0.8%; 9-12: 0.9%; 13: 1.1%; 14: 1.3%; 15: 1.7%; 16+: 1.8% 3 4 25
Focused HeartIn the Mirage, a battlefield moves and rocks, and when you look up, it turns out to be another battle between immortals and demons, until the mountains collapse and th... 2+ 2-3: 8.5%; 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 3 4 100
Stay TrueAs your cultivation ascends, you discard lower-phase skills—until visions of your early training surface in the Mirage, reminding you of their lingering value. You dec... 4-7 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8% 3 3 100
Life ShopAlthough Xuan Si has been detained at the Yi Xian Palace, a shop called 'Life Shop' has appeared before your eyes. Although it is a Mirage of the past, its effect of e... 4-11 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11: 3.7% 3 3 100
Divine BrushYou find an ink-drenched brush in the Mirage. Swiping it midair, ink splatters form two skill scrolls—clearly a Immortal artifact. You take one: 4-14 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3% 3 4 100
True StrikeAmid swirling sand and shifting terrain, you brace for a brutal battle. Seizing initiative, you decide to strike first: 4-9 4: 2.5%; 5: 2.3%; 6: 2.0%; 7: 1.9%; 8-9: 1.7% 2 2 50
Elixir DreamA vision reveals Elder Crane, centuries younger, crafting elixirs in the North Continent. His furnace transmutes spiritual energy into materials—a method explaining hi... 4-7 4: 2.5%; 5: 2.3%; 6: 2.0%; 7: 1.9% 3 3 50
Innate AirLegends say Innate Air once permeated the world before splitting into yin-yang energies. Sensing surging spiritual energy, you try to absorb it: 4-7 4: 1.2%; 5: 1.1%; 6: 1.0%; 7: 0.9% 3 3 25
Double Fifth FestivalDragon boats race as drums thunder—a replay of last year’s Double Fifth Festival. Remembering the Sweet vs. Salty Zongzi debate, you pick a side: 4-7 4: 1.2%; 5: 1.1%; 6: 1.0%; 7: 0.9% 3 2 25
Mystery SealsYou step into a mysterious future Mirage and discover a stone slab with three slots. Three strange seals—yellow, blue, and red—rest on a nearby shelf, likely correspon... 4-13 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4% 2 4 100
Battle of Fate"I feel it... all of it returning!" Vibrant Qi surges from the Mirage, carrying a familiar energy. "It’s Luck!" Memories of the Battle of Fater from two years ago floo... 4-12 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7% 3 4 100
Sect Grand CompetitionIn a Mirage, you witness the four great sects' founding era. Most cultivators stagnated at Foundation Phase, yet camaraderie thrived with constant exchanges. The Sect... 4-6 4: 4.0%; 5: 3.6%; 6: 3.2% 2 4 80
Growth TrialYou encounter a reclusive master in the Mirage. Ordinary in appearance yet at Immortal-level cultivation, he shows you a small green vial containing spiritual liquid t... 4-13 4: 5.0%; 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4% 3 4 100
Appearance of Xuan SiA snake demon is walking towards you, claiming to be a merchant from the Western Continent and proposing to make a deal with you. You recognize him as Xuan Si who stol... 5-14 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3% 3 3 100
Yi Xian CollegeDeep into the Mirage in the painting, there appears a large courtyard called "Yi Xian College". The college is bustling with people, with immortals from all over the t... 5-8 5: 4.5%; 6: 4.0%; 7: 3.8%; 8: 3.4% 2 3 100
Qiankun AltarYou found a strange altar in the mirage, which seemed to be used by ancient immortals and demons, called Qiankun Altar. You tried putting two stones on top, and surpri... 6+ 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 3 3 100
DivinationA fortune teller appears in the Mirage, which can point out the future path for those who meet. However, human effort is the decisive factor. You decide to draw a lot,... 6-12 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7% 2 2 100
Revisiting XiaoyaoHistories of the Three Continents speak of the Xiaoyao Sect—a reclusive duo of master and disciple, renowned for their unrestrained, adaptive techniques. Since the Bat... 6-8 6-8: 0.3% 2 2 8
Side Job Card TrialAn elder claiming to oversee Side Jobs appears in the Mirage. He points out you've failed to grasp the essentials of Side Job cards – proper placement could double you... 6-13 6: 4.0%; 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4% 3 2 100
Space Spiritual FieldA spiritual field appeared in the mirage, and a spiritual plant master walked over and said he could give you some plants as a gift. Your storage space is limited, so... 7-15 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9% 2 3 100
The Universe in the PaintingWhen you walk in the Spacetime Mirage, you really can't understand the origin of the world in this painting, and what is the relationship with the Danqing Painting Aca... 7-11 7: 3.8%; 8: 3.4%; 9-10: 3.5%; 11: 3.7% 3 3 100
Major inIn a trance, you can see the memory of learning the techniques of the sect and the skills of side jobs.You decide: 8-14 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3% 3 3 100
Ariadne's ThreadA Immortal‘s phantom descended from the sky, claiming to often play cards with the Immortal of YiXian and be familiar with all the tricks in the game. He watched you h... 8+ 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 3 3 100
Mirror of CopyIn mirage, you found the chess and card room that was used by Immortal of YiXian and his friends, and found a strange mirror under a chair, which has the effect of cop... 8-12 8: 2.7%; 9-10: 2.8%; 11-12: 3.0% 3 3 80
CostAs your training in the Mirage progresses, your combat skills sharpen. You consider pushing harder for rapid growth—but what will be the cost? 8-12 8: 2.0%; 9-10: 2.1%; 11-12: 2.2% 3 3 60
Tripath TravelerWithin the Mirage, you traverse the Three Continents freely. A fellow Daoist fellows invite you to explore the hidden landmarks. You decide: 8+ 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 2 4 100
Side Jobs SpecializationWithin the Mirage, you witness pioneers of various Side Jobs sects who trailblazed through the Three Continents' early struggles. They developed techniques to aid cult... 8+ 8: 3.4%; 9-10: 3.5%; 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 3 4 100
Xiaoyao Divine ArtGuided by memory, you re-enter Xiaoyao Valley. The master-disciple duo hands you another manual without surprise, urging you to read once before leaving. As you study,... 8-14 8-12: 0.3%; 13-14: 0.4% 2 3 8
Dark ValleyFollowing minor demons into Dark Valley, you discover a bustling ghost market with exorbitant prices. But since this is a simulated Mirage, you decide to grab goods fr... 10-14 10: 1.7%; 11: 1.9%; 12: 1.8%; 13: 2.2%; 14: 2.6% 3 3 50
Emergency MeasureYou suddenly realize that the next battle is really difficult. In order to pass smoothly, you have decided to use the mirage to strengthen yourself and take a last-min... 11+ 11-12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 2 2 100
Daoist Rhyme OmenAs the mirage in the painting becomes clearer, you have more confidence in the future of your cultivation. All of a sudden with inspiration, You decide: 12+ 12: 2.2%; 13: 2.6%; 14: 3.2%; 15: 4.2%; 16: 4.4%; 17+: 4.3% 3 3 60
Additional Side JobRumors claim painters of the Three Continents excel in cross-disciplinary techniques, channeling other Daoist arts through brushwork. Since this Mirage was painted by... 12+ 12: 2.6%; 13: 3.1%; 14: 3.7%; 15: 4.9%; 16: 5.2%; 17+: 5.0% 3 4 70
Skill SpecializationHaving reached the Incarnation Phase, you’ve mastered numerous techniques but rarely use most. You resolve to focus on a select few for efficiency: 12+ 12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 3 4 100
ParadiseMeditating within the Mirage, you awaken in Yi Xian Palace—not the real one, but a painted vision of its utopian future where mortals and immortals train equally. You... 12+ 12: 3.7%; 13: 4.4%; 14: 5.3%; 15: 6.9%; 16: 7.4%; 17-18: 7.1%; 19+: 7.2% 3 2 100
Merpeople PearlsYou arrive at Qingyan County within the Mirage, witnessing a Merpeople assaulting a coastal village. After defeating it, you secure peace for the region. While cleanin... 13+ 13: 1.1%; 14: 1.3%; 15: 1.7%; 16+: 1.8% 3 3 25
Grace of the DivineIn the Mirage, you witness ancient immortals battling with ethereal grace—movements fluid as cranes, elusive as dragons. Inspired, you refine your own techniques: 13+ 13: 1.1%; 14: 1.3%; 15: 1.7%; 16+: 1.8% 2 2 25
Fusion RevivalAs the Immortal Relics gradually lose power, the Fusion Moves once developed by cultivators have been nearly forgotten. But in the Mirage, memories of the past resurfa... 13+ 13: 1.1%; 14: 1.3%; 15: 1.7%; 16+: 1.8% 3 4 25
Remnant SoulsA roar heralds the arrival of Zhu Yan, an ancient white-headed ape demon. Warriors arrive, battling it until dusk, then dancing in its blood to summon the Golden Crow... 14+ 14: 0.8%; 15: 1.0%; 16+: 1.1% 3 3 15
Revisiting XiaoyaoHistories of the Three Continents speak of the Xiaoyao Sect—a reclusive duo of master and disciple, renowned for their unrestrained, adaptive techniques. Since the Bat... 15-18 15-18: 0.6% 2 2 8
The Future Has ArrivedYou see a prediction for the future appearing in the mirage: at that time, the cracks in the Heavenly Path have been bridged, the Qi in the world is once again filled,... 16+ 16+: 0.7% 4 3 10
Last StandThe scroll’s ink fades, signaling the Mirage’s end. Facing the final trial, you expend all resources for victory: 17+ 17+: 3.6% 4 3 50