
My Fate, My Choice
You can refresh the Immortal Fate option 1 time each time you break through Phase, or add 1 to Exchange Chance if you don't refresh it.
The catalog reflects the current retail game configuration for this mechanic.

You can refresh the Immortal Fate option 1 time each time you break through Phase, or add 1 to Exchange Chance if you don't refresh it.

Immortal Fate option will definitely include Fortunes and Luck. Increase the probability of getting Fortunes Card each round.

Add 2 copies of each Pet card to your card pool.

Immortal Fate option will definitely include Meteor Quench (disabled after selecting 2 time(s)). Selecting Meteor Quench will not deduct Destiny of you.

Immortal Fate option will definitely include Thunder Tribulation

Immortal Fate option will definitely include Additional Side Job (disabled after selecting 2 time(s))

You will priority get the Sect Cards rather than Side Job Cards during regular card exchanges (drawing cards each round is not affected)

Reduce 3 the amount of Cultivation needed to break through Phase

Add 1 more Exchange Card Chance per round, but the Exchange Card Chance storage limit becomes 1. Immortal Fate option will definitely include The Way of Adaptation.

Add 4 copies of each Immortality Phase card to your card pool.

Add 4 copies of each Incarnation Phase card to your card pool.

The first 2 times you Exchange Card after breakthrough to the new Phase, you will priority get the card of the new Phase.

Add 8 copies of Daoist Rhyme Aura to your card pool.

Immortal Fate option will definitely include Shattered Dao (disabled after selecting 2 time(s)); Selecting Shattered Dao will draw at least 1 card from your Phase.

If you have triggered Chase 3 or more times in the previous battle, the first Incarnation Phase card you obtain through Exchange will become Shadow Owl Rabbit (once only)

You automatically choose the Elixirist on round 2. Add 4 copies of Great Bodybuilding Elixir and Enlightenment Elixir to your card pool.

You automatically choose the Fuluist on round 2. Add 4 copies of Divine Walk Fulu and Thousand Evil Incantation to your card pool.

You automatically choose the Painter on round 2. Add 4 copies of Flying Brush and Finishing Touch to your card pool.

You automatically choose the Musician on round 2. Add 4 copies of Predicament for Immortals and Chord In Tune to your card pool.

You automatically choose the Formation Master on round 2. Add 4 copies of Echo Formation and Meru Formation to your card pool.

You automatically choose the Plant Master on round 2. Add 4 copies of Spiritual Plant Watering and Space Spiritual Field to your card pool.

You automatically choose the Fortune Teller on round 2. Add 4 copies of Envelop In Disaster and Cycle of Fate to your card pool.

The first time you Exchange Card in each round, you will priority get the card that have not been obtained in this game.
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Immortal Fate option will definitely include Mad Obsession (disabled after selecting 2 time(s))

Add 6 copies of each Unrestrained Sword card to your card pool.

Daoist Rhyme Omen option will definitely include Unrestrained Sword - Two and Unrestrained Sword - Zero

Add 4 copies of Unrestrained Sword - Dragon Coiled, Dragon Devours Clouds, and Unrestrained Sword - Twin Dragonsto your card pool.

Immortal Fate option will definitely include Rule Of The Cloud (disabled after selecting 2 time(s)); When selecting Rule Of The Cloud, reduce your Cul. by 1, and gain 1 Card of Cloud Sword (Foundation Phase or higher)

Add 4 copies of each Cloud Sword card at Immortality Phase or above to your card pool.

Add 3 copies of Cloud Sword - Dawn, Cloud Sword - Sunset Glow, and Step Moon Into Cloud to your card pool.

Daoist Rhyme Omen option will definitely include a Immortality Phase Cloud Sword and a Incarnation Phase Cloud Sword.

Immortal Fate option will definitely include Store Qi and Inheritance of Spirit Sword (disabled after selecting 2 time(s)); When selecting Store Qi or Inheritance of Spirit Sword, reduce your Cul. by 1, and gain 1 Card of Spirit Sword (Foundation Phase or higher)

Add 3 copies of each Spirit Sword card and card that add Qi to your card pool at Virtuoso Phase or above.

Daoist Rhyme Omen option will definitely include Spirit Gather Citta-Dharma and Dharma Spirit Sword

Immortal Fate option will definitely include Sword Rhyme Cultivate (disabled after selecting 2 time(s)); When selecting Sword Rhyme Cultivate, reduce your Cul. by 1, and gain 1 Card that add Sword Intent

Add 3 copies of each cards with ATK×3 or more and card that add Sword Intent to your card pool.

Daoist Rhyme Omen option will definitely include Flow Cloud Chaos Sword and Sword Intent Surge

Add 4 copies of One Heart One Sword, Sword Intent Flow, and Apex Sword Citta-Dharma to your card pool.

Immortal Fate option will definitely include Sword Formation Guard (disabled after selecting 2 time(s))

Add 4 copies of Sword Formation Card to your card pool at Virtuoso Phase or above.

Add 4 copies of Synergy Sword Formation and Emptiness Sword Formation to your card pool.

Immortal Fate option will definitely include Sword Pool The Heart Ask (disabled after selecting 2 time(s));Selecting Sword Pool The Heart Ask will not deduct Destiny of you.

Add 6 copies of Rhyme Spirit Sword and Beast Spirit Sword Formation to your card pool.

Daoist Rhyme Omen option will definitely include Rule Sky Sword Formation and Chain Sword Formation

If your deck had 2 or more “Spirit Sword” cards in the previous battle, the first Immortality Phase card you obtain through Exchange will be CentiBird Spirit Sword Rhythm (once per round, up to 4 times)

If your Qi reached 5 or more in the previous battle, the first Incarnation Phase card you obtain through Exchange will be Flying Spirit Shade Sword (once per round, up to 2 times)

Mirror Flower Sword Formation and Inspiration Sword can be fused into a level 1 Azure Dragon Sword Formation in your hand (up to 2 times)

Immortal Fate option will definitely include Divination (disabled after selecting 2 time(s))

Add 6 copies of Six Lines Formacide to your card pool.

Daoist Rhyme Omen option will definitely include Six Lines Formacide

Daoist Rhyme Omen option will definitely include Heaven Hexagram

Add 6 copies of Thunder Citta-Dharma and card with Thunder in name to your card pool.

Immortal Fate option will definitely include Stargaze and Inheritance of Astral Move (disabled after selecting 2 time(s))

Add 3 copies of Polaris Citta-Dharma and Astral Move card to your card pool.

Daoist Rhyme Omen option will definitely include Astral Move - Fly and Polaris Citta-Dharma

Add 2 copies of Astral Move - Dragon Slay, Meteorite Meteor and Astral Move - Twin Swallows to your card pool.

Immortal Fate option will definitely include Astral Eclipse (disabled after selecting 2 time(s))

Immortal Fate option will definitely include Rejuvenation and Post Strike (disabled after selecting 2 time(s)); When selecting Rejuvenation or Post Strike, your Max HP increased by 4.

Add 4 copies of Stillness Citta-Dharma, Revitalized, and Great Spiritto your card pool.

Daoist Rhyme Omen option will definitely include Stillness Citta-Dharma and Great Spirit

Add 4 copies of Hexagrams Spirit Resurrection, Vitality Blossom, Sun And Moon For Glory and Thin On The Ground to your card pool.

Add 4 copies of Preemptive Strike and Water Drop Erosion to your card pool.

Add 3 copies of Drag Moon In Sea, Escape Plan, Great Spirit and Hunter Hunting Hunter to your card pool.

Daoist Rhyme Omen option will definitely include Strike Twice and Hunter Hunting Hunter

Add 6 copies of Spiritual Hexagram Divination to your card pool.

Immortal Fate option will definitely include Changes Of Catastrophe (disabled after selecting 2 time(s)); When selecting Changes Of Catastrophe, if your Destiny ≤ 30, you gain 9 Destiny.

Add 4 copies of Snake in Reflection and Flowers And Water to your card pool.

Immortal Fate option will definitely include Inheritance of Thunder (disabled after selecting 2 time(s))

If your Hexagram reached 3 or more in the previous battle, the first Immortality Phase card you obtain through Exchange will be Flame Hexagram (once per round, up to 4 times)

If your deck had 4 or more cards with name containing "Thunder" in the previous battle, the first Incarnation Phase card you obtain through Exchange will be Five Thunders (once per round, up to 2 times)

Flower Sentient and Repel Citta-Dharma can be fused into a level 1 Throw Petals in your hand (up to 2 times)

Add 4 copies of each Wood Spirit card to your card pool at Virtuoso Phase or above.

Daoist Rhyme Omen option will definitely include Wood Spirit - Willow Leaf and Wood Spirit - Fragrant

Add 4 copies of each Fire Spirit card to your card pool at Virtuoso Phase or above.

Daoist Rhyme Omen option will definitely include Fire Spirit - Blazing Prairie and Fire Spirit - Flash Fire

Add 4 copies of Earth Spirit Formation and each Earth Spirit card at Immortality Phase or above to your card pool.

Daoist Rhyme Omen option will definitely include Earth Spirit - Combine World and Earth Spirit - Quicksand

Add 3 copies of Metal Spirit Formation and each Metal Spirit card at Immortality Phase or above to your card pool.

Daoist Rhyme Omen option will definitely include Metal Spirit - Giant Tripod and Metal Spirit - Shuttle

Add 4 copies of each Water Spirit card to your card pool at Virtuoso Phase or above.

Daoist Rhyme Omen option will definitely include Water Spirit - Combine Rivers and Water Spirit - Great Waves

Immortal Fate option will definitely include Cycle Of Five Elements and Mutual Growth (disabled after selecting 3 time(s))

Daoist Rhyme Omen option will definitely include Primordial Infinity Formation

Daoist Rhyme Omen option will definitely include Primordial Smash; Round 15's Daoist Rhyme Omen option will include Lv. 2 Primordial Smash

Add 4 copies of Primordial Infinity Formation and Primordial Smash to your card pool.

Add 3 copies of Five Elements Circulation and Incarnation Phase Five Element card to your card pool.

Immortal Fate option will definitely include Concentrated Elementand Inheritance of the Five Elements of the first card in your deck.

Daoist Rhyme Omen option will definitely include Five Elements Heavenly Marrow Rhythm

Add 4 copies of Wild Crossing Seal and Wave Cutter Seal to your card pool.

Add 4 copies of Earth Spirit - Rhythm Metal and Boulder Seal to your card pool.

Add 4 copies of Fire Spirit - Rhythm Earth and Lava Seal to your card pool.

Add 8 copies of Five Elements Heavenly Marrow Rhythm to your card pool; If you had only one type of the Five Elements in your deck last round, you will always get Five Elements card of that type when you Exchange Five Elements Heavenly Marrow Rhythm.

If your opponent lost 16 or more Max HP in the previous battle, the first Immortality Phase card you obtain through Exchange will be Fire Spirit - Heart Fire (once per round, up to 4 times)

If you added 12 or more HP in the previous battle, the first Immortality Phase card you obtain through Exchange will be Wood Spirit - Thorn (once per round, up to 4 times)

Fire Spirit - Blast and Fire Spirit - Blazing Prairie can be fused into a level 1 Fire Spirit - Burning Sky in your hand (up to 1 times)

Immortal Fate option will definitely include Physique Master and Inheritance of Physique Building

Add 4 copies of Palms card to your card pool.

Daoist Rhyme Omen option will definitely include Realm-Killing Palms

Add 3 copies of Strength Driven Mad and Break Cocoon to your card pool.

Add 4 copies of Exercise Fist, Exercise Tendons, Exercise Bones, Exercise Marrow and Exercise Soul to your card pool.

Immortal Fate option will definitely include Full of Force (disabled after selecting 2 time(s))

Add 3 copies of card that add Force to your card pool at Virtuoso Phase or above.

Daoist Rhyme Omen option will definitely include Gather Intense Force and Vast Universe

Immortal Fate option will definitely include Inheritance of Crash Fist (disabled after selecting 2 time(s)); When selecting Inheritance of Crash Fist, reduce your Cul. by 1, and gain 1 Card of Crash Fist (Foundation Phase or higher)

Add 4 copies of Crash Fist card to your card pool at Virtuoso Phase or above.

Daoist Rhyme Omen option will definitely include Crash Citta-Dharma, Crash Fist - Blink and Crash Fist - Shocked

Add 6 copies of Crash Fist - Double to your card pool.

Immortal Fate option will definitely include Mark of Dark Heart (disabled after selecting 2 time(s)); When selecting Mark of Dark Heart, reduce your Physique by 8, and gain 2 Cul. (ineffective if Physique is insufficient).

Add 3 copies of Styx Agility, Soul Seizing, Elusive Footwork and Soul Cleaving to your card pool.

Daoist Rhyme Omen option will definitely include Soul Seizing and Soul Cleaving

Daoist Rhyme Omen option will definitely include Styx Agility and Crane Footwork

Add 3 copies of Toxin Immunity and Eerie Melody Buries Soul to your card pool.

Immortal Fate option will definitely include Regenerating Body and Firmness Body (disabled after selecting 2 time(s))

Add 4 copies of Herbal Bath to your card pool.

Add 6 copies of Surging Waves and Overwhelming Force to your card pool.

Immortal Fate option will definitely include Unbowed through battle

If your Agility reached 10 or more in the previous battle, the first Immortality Phase card you obtain through Exchange will be Elusive Footwork (once per round, up to 4 times)

If your total Debuff stack reached 8 or more in the previous battle, the first Incarnation Phase card you obtain through Exchange will be Shura Roar (once per round, up to 2 times)

Bearing the Load and Sailing through Sky can be fused into a level 1 Break Pots and Sink Boats in your hand (up to 2 times)