Meditation
Not available in this phase
When you [Injure] the opponent for the next time and the [Injure] value ≥ 15, gain 1 [Force of Water] for every 5 HP [Injured].
When you [Injure] the opponent for the next time and the [Injure] value ≥ 15, gain 1 [Force of Water] for every 5 HP [Injured].