Growth
Absorb: At the beginning of the next battle, temporarily add 1 HP and Max HP
Side job card pool
Plants, growth, variations
Growth
Absorb: At the beginning of the next battle, temporarily add 1 HP and Max HP
Growth
Absorb: At the beginning of the next battle, reduces 2 Max HP of your opponent
Growth
When left in hand, grows to a random variation plant before the start of the next round
Growth
Absorb: At the beginning of the next battle, gain 0 stacks of Increase ATK
Growth
Absorb: At the beginning of the next battle, apply 0 stacks of Decrease ATK
Growth
Absorb: At the beginning of the next battle, gain 0 stacks of Regeneration
Growth
Absorb: At the beginning of the next battle, gain 1 stack of Hexproof
Growth
Absorb: At the beginning of the next battle, you lose 35 HP, then Chase after the first time you play a card
Growth
Absorb: At the beginning of the next battle, apply 0 stacks of Internal Injury
Growth
Absorb: Lose 15 Destiny (min 1), then draw 1 Incarnation Phase Card
Qi+4 (If in the last 2 slots of deck, Skip the first play)
Passive: At the end of battle you lose 1 Cul. and gain 1 Growth card