Special Card Category
Spiritual Pets
Spiritual companion cards from the fortune pool.
Cards
Continuous: After you attack your opponent, if Injured your opponent's HP is not greater than 5, you gain an equal amount of HP
DEF+4
Continuous: At the beginning of your turn, DEF only lose 20% rather than 50% and add extra 2 DEF
Continuous: At the beginning of your turn, steal 2 HP from the opponent
Continuous: For the next time when the HP is less or equal to 0, revive with 10 HP and add 10 Max HP
Exchange Card Chance + 1
Continuous: At the end of each your turn, you gain 1 stack of Hexproof
Continuous: All cards gain Chase and you will lose 10 HP before the Chase
Continuous: At the beginning of your turn, steal 1 Qi from the opponent
Deal 1 DMG
Continuous: The next card played by the opponent will be changed to Normal Attack until the end of the battle
Qi+2
Passive: When either player plays a Continuous Card within the first 2 slots of deck, Skip that card instead