Special Card Category
Battle of Horse
Event cards from Battle of Horse.
Cards
Grouped by phaseMeditation
Foundation
DEF+5
Randomly play 1 Sect Card without Attack Effect
Continuous: At the start of each turn, trigger one random effect: self takes 7 DMG or opponent takes 10 DMG
Virtuoso
For the next 2 random cards plays, they will be at least one Phase before your current one
Absorb: Randomly reduce 5 Destiny from a player in the game (minimum to 1), and randomly increase or decrease your Destiny by 3 (minimum to 1)
Immortality
Agility+5
Randomly play 1 card from any Sect or Side Job related to "Chase" or "Agility"
Randomly play 1 card with "Horse" in its name.
If Wild Horses Part the Mane or Detect-Horse Palms is played: Set opponent's HP to 10
Incarnation
Randomly play 1 Dream card of Incarnation Phase
Divinity
Set Physique to maximum.
Continuous: Effects of Injured, Cloud Hit, Star Point, and Five Elements trigger unconditionally. Whenever Hexagram is 0, gain 1 Hexagram