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Single-player Event Card Pools

Card pools for the historical single-player event modes.

2024 Zongzi mode

31 cards

Each round starts at 1 HP. Reach the round's Max HP within eight card activations or the run ends; phase and Max HP rise automatically between rounds.

Normal mode uses either the Sweet or Salty pool and is cleared after eight successful rounds. Endless mode mixes both pools and continues until the first failed round.

The Endless leaderboard compares cleared rounds first, then HP reached in the failed final round. Its ranking value is cleared rounds × 100,000 + final HP.

The selected character is cosmetic and Immortal Fates have no effect.

Dexterity Contest

7 cards

The seven pattern cards are arranged in numerical order to complete the Magpie Bridge.

Card 1Card 1
Card 2Card 2
Card 3Card 3
Card 4Card 4
Card 5Card 5
Card 6Card 6
Card 7Card 7

Wish You Fortune

30 products

Buy product cards, arrange them in the deck, then open the shop for the round. Card effects generate Coin; some consume Energy, are sold after use, or lose Durability until removed.

Energy starts and caps at 10 and does not recover automatically. Every empty deck slot acts as Rest and restores 2 Energy during operation.

After rounds 3, 5, 8, and 12, pay 30, 80, 120, and 240 Coin respectively to upgrade the shop, gain a deck slot, choose a strategy, and unlock the next card phase.

At the end of round 20 you must hold at least 8,888 Coin. A successful run's leaderboard score is its remaining Coin balance.

Phase 1

Phase 2

Phase 3

Phase 4

Phase 5

Wooden Puppet Testing

4 daily sect pools

The client rotates the active sect once per China-time day. The selected character is only an appearance and does not choose the pool.

Use the day's rotating sect pool to deal as much damage as possible to a puppet that never acts. Each battle lasts 12 card activations, and a game contains 10 rounds.

The game score is cumulative damage across all ten rounds. In two-player games, the result also reports each player's personal damage separately.

A score of at least 2,000 in solo or 4,000 in two-player mode is required for the daily leaderboard, which resets with the daily pool.

Breakthroughs happen automatically and Immortal Fates are disabled. In two-player mode, each player may send one eligible sect or side-job card per round to their teammate at the cost of one Exchange Chance.

Cloud Spirit Sword Sect · 46 cards
Heptastar Pavilion · 44 cards
Five Elements Alliance · 45 cards
Duan Xuan Sect · 45 cards

2025 Zongzi mode

37 cards

Threading the Needle with Skill

2 cards

The fixed pool has Angle and Force card types; their signed values are generated by the server for each round.

2026 Zongzi mode

38 cards